A free fleet, ready to fly
Eleven sci-fi ships for Unity 6, eight fighters and three capital ships (including the 312-metre red-nosed flagship Sovereign), plus two gun turrets. Every ship is a ready-made prefab with URP materials, colliders and LODs.
They don't just sit there. Fighters lower their landing gear, open their canopies, spin up twin Gatling guns, light their engines and flash their nav lights. Capital ships open their hangar doors, and turrets aim and fire. It's all driven by small, commented C# scripts, with no Animator or extra packages needed.
Open the demo scene, press Play and try every feature from the keyboard.
In the pack




The ships
| Ship | Class | Length | Triangles (LOD0) | Textures |
|---|---|---|---|---|
| Kestrel | Fighter | 14.6 m | 4,726 | 1024 px |
| Lancer | Fighter | 11.7 m | 4,950 | 1024 px |
| Azurite | Fighter | 11.9 m | 4,934 | 1024 px |
| Starling | Fighter | 10.1 m | 6,002 | 1024 px |
| Nightjar | Fighter | 11.0 m | 5,782 | 1024 px |
| Dustwing | Fighter | 11.8 m | 5,276 | 1024 px |
| Bulwark | Fighter | 11.5 m | 5,732 | 1024 px |
| Thresher | Fighter | 9.5 m | 5,470 | 1024 px |
| Meridian | Capital (cruiser) | 159 m | 8,300 | 2048 px |
| Ironhold | Capital (cruiser) | 147 m | 7,746 | 2048 px |
| Sovereign | Capital (flagship) | 312 m | 9,606 | 2048 px |
| Sentry | Turret (twin cannon) | 3.3 m | 2,056 | 1024 px |
| Hornet | Turret (rotary cannon) | 3.3 m | 2,168 | 1024 px |
Each ship has albedo, normal and mask textures (metallic, occlusion, smoothness). Triangle counts include every visible part: hull, flaps, gear, guns, lights and exhaust.
Features
- 13 ready prefabs with URP Lit materials, colliders and LODs
- Landing gear with opening bay doors
- Opening canopies with a cockpit underneath
- Spinning twin Gatling guns with muzzle flashes
- Engine flames and glow that follow the throttle
- Blinking nav lights and beacons
- Moving flaps and rudders
- Capital ship hangar doors
- Turrets that aim and track a target
- Playable demo scene: Tab or arrows to switch ships, W/S throttle, G gear, C canopy, Space fire, N lights, H hangar doors
- Small, commented C# scripts with tooltips, in their own namespace and assembly
- Works with the Input System or the old Input Manager
Requirements
| Unity | Unity 6000.6 or newer |
| Render pipeline | Universal Render Pipeline (URP) |
| Dependencies | None |
| Scale | 1 unit = 1 metre, +Z forward, +Y up |
Licence
Free under the standard Unity Asset Store licence. Use the ships in your own games, free or commercial.